Game Design Conclusion of the class

The whale girl
My design concept is a whale girl who sings and searches for her companions until she dies. Her body slowly fades away and she never gives up her dream of finding her companions.
Source of inspiration:
Before, I visited the Natural Museum of London with my friends. In the center of the museum, a huge whale skeleton caught my attention. The skeleton of the whale opened its mouth in the air as if singing, and I was deeply attracted by it. After going home, I went to watch a lot of documentaries about whales, which told that whales would sing in the sea with their companions, and would jump in the sea and set off countless waves. I think the image of the whale jumping out of the water is very beautiful! But as ships have taken to sea in recent years, the number of whales in the sea has dwindled, from a group to a single whale. Therefore, I want to complete my 3D character design with the image of a whale that uses singing to find companions.
Enrich my design inspiration:
The top of the whale has an air vent that blows bubbles in the water, so I applied it to the top of my character design. I want the expression to be in the form of singing, singing with my head up. In the waist of the girl is the whale bone, I think the lung bone of the whale is very similar to the harp, so I used it in the character design to let the girl touch the harp and sing, which will make the character more vivid. I like the tail of the whale very much, the curve is very beautiful, so I made the tail of the whale slightly upturned in the character design.
Color selection:
Loneliness and melancholy are blue. Whales are blue in the deep sea. The belly of the whale is white, so I also used a lot of white in the design of the skin. I used silver for whale skeletons and accessories to visually feel the freezing cold of the sea. In character design, I mostly use cool colors, with blue, white and silver dominating everything. From the overall presentation of lonely feelings, coupled with pale face and melancholy expression to make the characters more close to the emotion.
Difficulties encountered in design:
The process of trying 3D modeling is very long and complicated. Unlike plane painting, modeling only needs to depict one surface carefully to achieve the goal. Modeling needs to improve the work from all aspects, so I cannot find problems well in the modeling process. However, through constant trial and improvement of character design, I still like the final presentation. After the completion of modeling, their own appreciation of the time also had a great sense of satisfaction.
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